5ep9lzv 发表于 2024-9-29 03:50:27

怎么样从菜鸟(零基本)初始快速学习3Dmax


    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;"><span style="color: black;">首要</span><span style="color: black;">咱们</span>先来<span style="color: black;">认识</span>一下</span>3DSMax软件:</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">3ds Max(3D Studio Max)是<span style="color: black;">日前</span>世界上应用最广泛的三维建模、动画、渲染软件,广泛应用于影视动画、室内设计、<span style="color: black;">宣传</span>、游戏、<span style="color: black;">研究</span>等<span style="color: black;">行业</span>。3ds Max 在中国<span style="color: black;">非常</span>流行,是<span style="color: black;">运用</span>最<span style="color: black;">广泛</span>的软件。3ds Max <span style="color: black;">能够</span>说是游戏<span style="color: black;">研发</span>的老大,其在CS、星际争霸、魔兽争霸、传奇、盟军敢死队、古墓美影、等游戏中都立下了汗马功劳,最新的几版软件对游戏方面的功能<span style="color: black;">亦</span>是大大加强。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/7BM6Bgr0CyXepZxMwSpQPGgYgyQfICgNEoQb9XTWHtTiaJWU2odpU7CHmYVlIkEibhoaQgzQ6UOEqkvxvkSrIH3w/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/7BM6Bgr0CyXepZxMwSpQPGgYgyQfICgNJSNvfCgDau4n6fqgDaQfokgYIq1a261JfFJWFcVs6B3srbJyKUz7ibg/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">对如此庞大的软件,初学者应<span style="color: black;">怎样</span>下手呢?</span></span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">  <span style="color: black;">针对</span>自学的初学者<span style="color: black;">来讲</span>,学习</span>3ds Max<span style="color: black;">这般</span>庞大<span style="color: black;">繁杂</span>的软件,是一个相当大的挑战。要比学习其它的平面、网页等设计软件困难得多。初学者<span style="color: black;">无</span><span style="color: black;">目的</span>、<span style="color: black;">无</span><span style="color: black;">过程</span>的学习往往既走弯路,又找不到方向,<span style="color: black;">常常</span>学了一阵以后<span style="color: black;">自信心</span>很受打击,发觉除了会做例子以外,不<span style="color: black;">晓得</span>怎么应用。<span style="color: black;">因此</span>,学习3ds Max软件之前,最好先确立<span style="color: black;">目的</span>,<span style="color: black;">晓得</span>自己要做什么,有针对性的学习。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">关于中英文版本的问题:</span>&nbsp;</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">3DSMAX直到版本7.0才<span style="color: black;">起始</span>出中文官方版本,<span style="color: black;">因此</span>总体<span style="color: black;">来讲</span>无论是网络还是书籍方面的资料,<span style="color: black;">都数</span>都是英文界面的,<span style="color: black;">运用</span>英文版本的用户群相对庞大得多。当然,<span style="color: black;">意见</span>初学者<span style="color: black;">倘若</span>不怕吃力,入门还是学习英文版为好,英文版相较中文版稳定性较高,联机渲染<span style="color: black;">很难</span>出错,并且只要适应了英文版,<span style="color: black;">那样</span>以后再接触中文版会有信手拈来的感觉,<span style="color: black;">然则</span><span style="color: black;">倘若</span>一<span style="color: black;">起始</span>接触中文版,<span style="color: black;">那样</span>以后再学习英文版便会无比的吃力,当然<span style="color: black;">此刻</span><span style="color: black;">相关</span>于3Dmax的文献资料众多,并且无论中文版本还是英文的资料<span style="color: black;">亦</span><span style="color: black;">已然</span>不少,并且相信<span style="color: black;">亦</span>会越来越丰富的。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">下面<span style="color: black;">咱们</span>对</span>3Dmax的工作流程一一建模和渲染以及将来的后期做以下介绍:</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;"><span style="color: black;"><span style="color: black;"><span style="color: black;">1、</span>建模</span></span></strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">&nbsp;&nbsp;&nbsp;&nbsp;建模是三维的<span style="color: black;">基本</span>,<span style="color: black;">无</span>模型,就<span style="color: black;">无</span>东西可看,就象人<span style="color: black;">仅有</span>灵魂,<span style="color: black;">无</span>肉体<span style="color: black;">同样</span>,谁能看到美与丑?在3ds Max软件里有几种建模的<span style="color: black;">办法</span>:</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">1、快捷几何体:<span style="color: black;">能够</span>直接创建球型、柱体、锥体等标准几何体,<span style="color: black;">亦</span><span style="color: black;">能够</span>创建胶囊体等扩展几何体,并<span style="color: black;">能够</span><span style="color: black;">经过</span>修改参数来改变物体形状;</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">2、放样:有loft、fit、bevel、lathe等几种放样<span style="color: black;">办法</span>,这几种<span style="color: black;">办法</span>都是跟截面<span style="color: black;">相关</span>的建模<span style="color: black;">办法</span>;</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">3、nurbs:适合建<span style="color: black;">有些</span>流线型的物体,3ds Max这种建模方式能力较弱,<span style="color: black;">亦</span>好久<span style="color: black;">无</span>更新功能,很少人用;</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">4、多边形建模方式(Editable Poly):这是3ds Max最强的<span style="color: black;">地区</span>,在几种三维软件中居于绝对<span style="color: black;">优良</span>,适合建<span style="color: black;">名人</span>、生物模型、游戏模型等,<span style="color: black;">亦</span>有<span style="color: black;">非常多</span>设计师用来建车模等工业模型,是需要认真学习的知识点;</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_png/7BM6Bgr0CyXj4YiaYNHgttFvQVaicn2icuhUicg67mia4jl18L9o0CvnS2ibj5GE605niaXFThu05w50SgrIZfwyBAzNg/640?wx_fmt=png&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/7BM6Bgr0CyXepZxMwSpQPGgYgyQfICgNT1w536WvyTsD2DD1dMx0lj0JREveibuUo2JgjWHGBicCYWm7V8C2zJxw/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">5、面片建模(Patch Grids):适合建车模、<span style="color: black;">名人</span>模型等,跟多边型建模有相似的<span style="color: black;">地区</span>,<span style="color: black;">掌控</span><span style="color: black;">精细</span>,调节<span style="color: black;">繁杂</span><span style="color: black;">有些</span>;</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/7BM6Bgr0CyXepZxMwSpQPGgYgyQfICgNCuibIrwMG3tcBEpZzdLGib2AHA2PBib4jrKS3yvS7406GVJ0IB2S6vvTg/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/7BM6Bgr0CyXepZxMwSpQPGgYgyQfICgNwiaRoedYkfgtYEar5grt7WEgqok0RKSe4XWo0BvytGK8MG7AxCGPCkg/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">6、其它<span style="color: black;">办法</span>:除<span style="color: black;">以上</span><span style="color: black;">办法</span>,还有其它<span style="color: black;">有些</span><span style="color: black;">办法</span>,<span style="color: black;">包含</span>使插件等,不详述。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">2、</span></span><strong style="color: blue;"><span style="color: black;"><span style="color: black;">材质</span></span></strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">一张好的效果图在模型、灯光、材质、渲染以及环境等各个方面都需要<span style="color: black;">重视</span>细节,缺一不可。材质<span style="color: black;">源自</span>于<span style="color: black;">平常</span>的<span style="color: black;">累积</span>与观察,材质的设置<span style="color: black;">重点</span>依据生活中细心的观察,就<span style="color: black;">此刻</span>主流而言,<span style="color: black;">通常</span>会装</span>VR渲染器,用的<span style="color: black;">亦</span><span style="color: black;">便是</span>VR材质,VR材质<span style="color: black;">重点</span>有三个种类的设置,一是漫反射、二是反射、三是折射,<span style="color: black;">详细</span>细节讲解请<span style="color: black;">按照</span>工作室以后的分享,<span style="color: black;">这儿</span>就不细讲。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;"><span style="color: black;"><span style="color: black;"><span style="color: black;">3、</span>灯光</span></span></strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">灯光是</span>3DMAX<span style="color: black;">全部</span>工作流程中非常重要的一环,一张效果图的好坏灯光的环节起着至关重要的角色,灯光<span style="color: black;">源自</span>于观察和对画面的整体把握。打灯光要<span style="color: black;">重视</span>直接光与氛围灯光的双重把控,对灯光参数的<span style="color: black;">掌控</span>和把握是一个效果图工作者一个毕生需要<span style="color: black;">提高</span>的功课。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;"><span style="color: black;"><span style="color: black;">四</span><span style="color: black;">、渲染</span></span></strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;"><span style="color: black;">仅有</span>模型和动画,就好象一个人光着身子乱跑,很<span style="color: black;">欠好</span>看。渲染就好象照相、摄像,呈现<span style="color: black;">最后</span>的画面,这就<span style="color: black;">触及</span>到灯光、材质等。<span style="color: black;">倘若</span>说灯光、材质是<span style="color: black;">打扮</span>部分的功夫,那渲染器就好比照相机、摄像机了。</span>3DSMax默认的渲染器得到的<span style="color: black;">最后</span>效果不是非常理想,<span style="color: black;">因此</span>还有VR(VRay)、MR(MentalRay)、FR(FinalRender)、LS(Light Scape)、Maxwell等,学一种渲染器就<span style="color: black;">能够</span>,<span style="color: black;">例如</span><span style="color: black;">此刻</span>主流又容易上手的VR。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/7BM6Bgr0CyXepZxMwSpQPGgYgyQfICgN9icgY6x9IjK9kgR3tApPzdDibS6G7jB7AcRaYRjRbDjufdCuiadObGqfg/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/7BM6Bgr0CyXepZxMwSpQPGgYgyQfICgNlQ5t4TgcxIwmRhtn8ACdK66icBPqqsu5KYn1iaibohFx7OWYBxkZgyibcw/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/7BM6Bgr0CyXepZxMwSpQPGgYgyQfICgN7tQskLibBsjNiauRuqFBoicKkPDPHeUQKoKckpsZ77owd01BXT24YtUQQ/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/7BM6Bgr0CyXepZxMwSpQPGgYgyQfICgNlveUIgsYRtT1cNqHwGNBoczafaauXMUTXyLXQjU5GorORbdFlIJicUg/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/7BM6Bgr0CyXepZxMwSpQPGgYgyQfICgNtGficibvfAuiaVjMJxZF4UZAEZCySXXqFGLWGEGZfI8FicOnJdX0Nlu2SA/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/7BM6Bgr0CyXepZxMwSpQPGgYgyQfICgNOZqwUxe2yyBCgK2KWXHt6WxJp4WcDy20NqYpueXr7Dy6kwicA4q4Tow/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;"><span style="color: black;"><span style="color: black;">5、</span>后期</span></strong></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;"><span style="color: black;">这儿</span>我就不赘述了,直接上图。</span></span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_png/7BM6Bgr0CyXj4YiaYNHgttFvQVaicn2icuhNs5oiamjMh2yHmbXVRpDIPTTj6NLC3xrqdbOCibSdb7jyHpjaUXMpw4Q/640?wx_fmt=png&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_png/7BM6Bgr0CyXj4YiaYNHgttFvQVaicn2icuhMM1GHxPtz0n7Xx1AAemSPjON7eBwtuKyAsJatVKv0TIQzWcXmkxrRg/640?wx_fmt=png&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">&nbsp; &nbsp;以上内容讲述了</span>3DMAX的制作的基本流程,</span><span style="color: black;"><span style="color: black;">做好定位后,就<span style="color: black;">能够</span>很<span style="color: black;">知道</span>,先学习建模,<span style="color: black;">而后</span>学习贴材质、灯光、渲染、后期,</span></span><span style="color: black;"><span style="color: black;"><span style="color: black;">期盼</span><span style="color: black;">大众</span>在<span style="color: black;">平常</span>生活中<span style="color: black;">累积</span>各方面的经验,<span style="color: black;">仅有</span>把握住生活中的真实质感<span style="color: black;">才可</span>在软件的学习中取得成绩。</span></span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">&nbsp;&nbsp;&nbsp;&nbsp;<span style="color: black;">预祝<span style="color: black;">大众</span>学习进步。</span></span></p>




j8typz 发表于 2024-10-10 19:06:57

感谢楼主的分享!我学到了很多。

nykek5i 发表于 前天 11:45

你说得对,我们一起加油,未来可期。
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