6257rv7 发表于 2024-9-29 01:54:31

许喆隆:中国第1?我只是个民间艺人

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    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">幻想,有时是一件挺好的事情</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">想想故事里的异乡</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">想想回忆中的昨日</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">能够</span>想梦中的神人</p>

    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">能够</span>想魇中的奇兽</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">不外</span>,又有多少人能将</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">幻想,变成现实呢?</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">恰好今天的嘉宾,他能做到</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_png/AIJgM3bkw8k55X8N1UC5J3B9p3gdoUWVtIPZ0rclZKlWI6ibWaNvesbia7YQia9Eic8SIHzice6cBfiaF8jQyjCn1fWA/640?wx_fmt=png&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p><strong style="color: blue;"><span style="color: black;">许喆隆</span></strong><img src="https://mmbiz.qpic.cn/mmbiz_jpg/AIJgM3bkw8lREadz5rQkhwewsXFU4FxXVkZZSTibNqp1ZqGAic3TfY2NXYu0zI2uqJAJ41RvuFhQYCw8TNLhuMRg/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;">
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">3D艺术家,<span style="color: black;">博客</span>名“民间艺人光叔”</span></p><span style="color: black;">2004年起连续3年入选世界CG年鉴Expose</span><span style="color: black;">并入选 Auto</span><span style="color: black;">d</span><span style="color: black;">e</span><span style="color: black;">sk</span><span style="color: black;">年鉴</span><span style="color: black;">El</span><span style="color: black;">e</span><span style="color: black;">mental</span><span style="color: black;">作品被<span style="color: black;">做为</span>范例被3ds&nbsp;max官方教程收录</span><span style="color: black;">2013-2020年个人作品先后十余次入选</span><span style="color: black;">Pixologic&nbsp;ZBrush central top row&nbsp;gallery</span><span style="color: black;">
      <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">Luxion&nbsp;Key shot 官网<span style="color: black;">举荐</span>艺术家</p>
    </span><span style="color: black;">Leadtek&nbsp;&amp;&nbsp;Nvidia&nbsp;Iray 渲染大赛冠军</span><span style="color: black;">2017年Artstation&nbsp;网站首页<span style="color: black;">举荐</span>艺术家</span><span style="color: black;">2017年<span style="color: black;">得到</span>ZBrush&nbsp;Awards提名</span><span style="color: black;">Su</span><span style="color: black;">b</span><span style="color: black;">s</span><span style="color: black;">ta</span><span style="color: black;">nc</span><span style="color: black;">e&nbsp;</span><span style="color: black;">Pain</span><span style="color: black;">te</span><span style="color: black;">r</span><span style="color: black;">首位软件<span style="color: black;">起步</span>画</span><span style="color: black;">作者</span><span style="color: black;">......</span><span style="color: black;">
      <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">用一个网友们的爱<span style="color: black;">叫作</span>来总结一下</p>
    </span><span style="color: black;"><strong style="color: blue;"><span style="color: black;">&nbsp;“中国3D艺术<span style="color: black;">第1</span>人”&nbsp;</span></strong></span><img src="https://mmbiz.qpic.cn/mmbiz_jpg/AIJgM3bkw8lREadz5rQkhwewsXFU4FxX8AA9iaEVHn3DubFDvuhbn6icUneeW9xrgCBhiaBh2FO2Yq2qsEjbsKGVw/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"><span style="color: black;"><strong style="color: blue;"><span style="color: black;">01</span></strong></span><span style="color: black;"><strong style="color: blue;"><span style="color: black;">做CG,养活自己不是问题</span></strong></span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><span style="color: black;"><strong style="color: blue;">1.光叔您好,能请您简单介绍一下自己和<span style="color: black;">近期</span>的活动吗?</strong></span></h3><span style="color: black;">答:我叫许喆隆,网上<span style="color: black;">大众</span>叫我光叔。</span><span style="color: black;">去年加入了腾讯天美工作室担任美术专家,<span style="color: black;">日前</span>除了工作,基本上<span style="color: black;">便是</span>做<span style="color: black;">有些</span>个人创作。</span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><span style="color: black;"><strong style="color: blue;">2.之前<span style="color: black;">认识</span>到您在大学时期接触到CG创作之后,<span style="color: black;">火速</span>就确定这会是<span style="color: black;">一辈子</span>奋斗的事业,<span style="color: black;">那样</span>您还记得您<span style="color: black;">第1</span>个完成的CG作品吗?当时完成之后的感受是什么?</strong></span></h3><span style="color: black;"><span style="color: black;">答:</span>要回答这个问题,<span style="color: black;">首要</span>要<strong style="color: blue;">对“作品”有个定义</strong>。</span><span style="color: black;">我自己对它的定义是</span><span style="color: black;"><strong style="color: blue;">“完成品”,<span style="color: black;">仅有</span>达<span style="color: black;">成为了</span>目的(不管是<span style="color: black;">商场</span>还是个人)<span style="color: black;">才可</span>叫作品。</strong></span><span style="color: black;">我<span style="color: black;">第1</span>个作品是98年,一张瓷砖专卖店的效果图。当时是同班<span style="color: black;">朋友</span>找到我<span style="color: black;">一块</span>合作,在他的出租屋里完成的。当时的电脑非常慢,奔腾2处理器,才32M的内存,作品到最后,在视图里拖动一下场景,我需要先去睡一会,等<span style="color: black;">朋友</span>说,它动了!我再起身接着做。</span><span style="color: black;">完成后挺开心,拿到了几百元的辛苦费,<span style="color: black;">然则</span>那时候几百元<span style="color: black;">能够</span>做<span style="color: black;">非常多</span>事情。</span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><span style="color: black;"><strong style="color: blue;">3.您是景德镇的艺术世家出身,大学专业又是工业设计,CG艺术距离这些还是有<span style="color: black;">必定</span>距离的,在<span style="color: black;">选取</span>从事这一工作之后,<span style="color: black;">周边</span>亲近的人有<span style="color: black;">无</span><span style="color: black;">暗示</span>过支持?担忧?<span style="color: black;">她们</span>的态度有<span style="color: black;">无</span><span style="color: black;">出现</span>变化?变化的契机是什么呢?</strong></span></h3><span style="color: black;">答:</span><span style="color: black;"><strong style="color: blue;">艺术,设计其实和CG接壤,后者其实<span style="color: black;">始终</span>是一个处在艺术和科技的交汇点,它和<span style="color: black;">非常多</span>门类的工作都<span style="color: black;">相关</span>系。</strong></span><span style="color: black;">就<span style="color: black;">例如</span>说工业设计,如今<span style="color: black;">已然</span>和计算机图形密不可分了。</span><span style="color: black;">我很幸运,家人对我<span style="color: black;">始终</span>都是支持的。我父亲今年78岁了,从一<span style="color: black;">起始</span>,他就<span style="color: black;">始终</span>以我为傲。对我接触CG,热爱CG,钻研CG<span style="color: black;">始终</span>都非常支持,从来<span style="color: black;">无</span>变化过。并且他的眼光对我学习CG起到了很大的<span style="color: black;">指点</span><span style="color: black;">功效</span>。</span>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/AIJgM3bkw8k55X8N1UC5J3B9p3gdoUWVJ0FL9DGk3CicfFY8GB7KQUo31cmVwCRlpNsKFVDBnpPs2DyM9iabw3Xg/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p><span style="color: black;">书法作品《东篱下,见南山》</span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><strong style="color: blue;"><span style="color: black;">4.艺术创作的最初原动力是激情的,那是哪件作品,哪个事件让您有了“我<span style="color: black;">亦</span><span style="color: black;">能够</span>以此谋生”的感觉?<span style="color: black;">第1</span>件给您带来<span style="color: black;">商场</span><span style="color: black;">报答</span>的作品是什么?</span></strong></h3><span style="color: black;"><span style="color: black;">答:</span>我不认为这是一个<span style="color: black;">忽然</span>转变的过程。我之前有做过室内效果图,<span style="color: black;">况且</span>我以此谋生<span style="color: black;">已然</span>很<span style="color: black;">长期</span>。</span><span style="color: black;"><strong style="color: blue;"><span style="color: black;">能够</span>说一<span style="color: black;">起始</span>我就拿CG来<span style="color: black;">挣钱</span>,并且<span style="color: black;">始终</span>相信这门手艺养活我完全不是问题。</strong></span><span style="color: black;">我的个人作品从创作的初衷来看完全不具备<span style="color: black;">商场</span>价值,<span style="color: black;">亦</span>压根<span style="color: black;">无</span>往那上面想,<span style="color: black;">由于</span>那就仅仅是我自己的创作,和<span style="color: black;">商场</span>完全无关。</span><span style="color: black;">后续创作完成,<span style="color: black;">倘若</span>它能产生价值,<span style="color: black;">例如</span>实体化售卖,那其实和源动力无关了,只是后续的<span style="color: black;">商场</span>考量。好比你想生<span style="color: black;">孩儿</span>,源动力只能是你想生个<span style="color: black;">孩儿</span><span style="color: black;">罢了</span>,<span style="color: black;">然则</span>你想让他成<span style="color: black;">为何</span>人,<span style="color: black;">或</span>他能成<span style="color: black;">为何</span>人,那是<span style="color: black;">另一</span>一件事情:你绝对不会<span style="color: black;">由于</span>达成某种目的去生下他。</span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><strong style="color: blue;"><span style="color: black;">5.大学毕业之后,您<span style="color: black;">选取</span>在上海工作、定居。是什么事情<span style="color: black;">或</span>是<span style="color: black;">原由</span>,让您<span style="color: black;">选取</span>在上海从事CG艺术创作工作呢?在上海的<span style="color: black;">第1</span>件CG作品是什么?</span></strong></h3><span style="color: black;"><span style="color: black;">答:</span>我在上海是<span style="color: black;">由于</span>我的好<span style="color: black;">伴侣</span>当时让我过来和他<span style="color: black;">一块</span>创办<span style="color: black;">机构</span>。</span><span style="color: black;"><span style="color: black;">咱们</span>做的是室内效果图,不存在我“<span style="color: black;">第1</span>个CG作品”,那都是谋生。我觉得当时<span style="color: black;">选取</span>效果图不错,能足够养活我,<span style="color: black;">况且</span>我有时间做我<span style="color: black;">爱好</span>的创作。</span><span style="color: black;"><strong style="color: blue;"><span style="color: black;">02</span></strong></span><span style="color: black;"><strong style="color: blue;"><span style="color: black;">中国传统文化是灵感<span style="color: black;">源自</span><span style="color: black;">基本</span></span></strong></span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><strong style="color: blue;"><span style="color: black;">6.在您的作品中除却中国传统元素之外,还能看到<span style="color: black;">非常多</span>种风格,废土、蒸汽朋克......这些作品的创作灵感来自于何处?又有什么对您的创作起到过<span style="color: black;">帮忙</span><span style="color: black;">功效</span>呢?</span></strong></h3><span style="color: black;"><span style="color: black;">答:</span>我的三维作品灵感大多来自传统文化,<span style="color: black;">无</span>太多流行文化的启示,我对传统文化的兴趣点大于这些东西。<span style="color: black;">然则</span>表现手法上显然会更加现代,<span style="color: black;">例如</span>加入了<span style="color: black;">非常多</span>写实雕塑的<span style="color: black;">原因</span>。</span><span style="color: black;">偶尔练习时,会撷取一二,</span><strong style="color: blue;"><span style="color: black;">但<span style="color: black;">亦</span>仅仅只是练习,<span style="color: black;">叫作</span>不上作品</span></strong><span style="color: black;">。</span>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/AIJgM3bkw8k55X8N1UC5J3B9p3gdoUWVpqPnOPk1k6FUnrUdfrF7XfZe4jhUe9ticrZkUqdPQCwDGOGvMKROnzA/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p><span style="color: black;">造型练习《尤达大师》</span><span style="color: black;">要说对创作起到<span style="color: black;">帮忙</span><span style="color: black;">功效</span>的,可能<span style="color: black;">便是</span>摄影吧。我<span style="color: black;">爱好</span>摄影,<span style="color: black;">亦</span><span style="color: black;">善于</span><span style="color: black;">非常多</span>胶片和数码摄影。而</span><span style="color: black;"><strong style="color: blue;">CG渲染器<span style="color: black;">始终</span>在模仿现实生活中的照相机,<span style="color: black;">把握</span>了摄影,让我对CG中的用光和渲染有很大<span style="color: black;">帮忙</span></strong></span><span style="color: black;"><strong style="color: blue;">。</strong></span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><strong style="color: blue;"><span style="color: black;">7.大部分作品灵感来自于我国传统文化,风格<span style="color: black;">亦</span>带有中国韵味,这<span style="color: black;">能够</span>认为是某种“家学渊源”吗?<span style="color: black;">那样</span>“家学”<span style="color: black;">针对</span>您的创作又有多少影响呢?</span></strong></h3><span style="color: black;"><span style="color: black;">答:</span>我的外祖父是一位中国画家和书法家。我父亲的书法写得<span style="color: black;">亦</span>非常好。</span><span style="color: black;">我从小<span style="color: black;">爱好</span>绘画,这肯定对我的<span style="color: black;">将来</span>是决定性影响。加上在故乡景德镇的传统氛围里<span style="color: black;">成长</span>,我从小立志以后长大做个画家<span style="color: black;">或</span>从事和美术<span style="color: black;">关联</span>的职业,从来<span style="color: black;">无</span>过其他想法。</span><span style="color: black;"><span style="color: black;">然则</span><span style="color: black;">倘若</span>说<span style="color: black;">针对</span>创作的影响,<span style="color: black;">那样</span>“家学”这个词又<span style="color: black;">显出</span>有些过于狭窄了。<strong style="color: blue;">在我的学习、创作过程中,有<span style="color: black;">非常多</span>艺术家曾经给予我启发:<span style="color: black;">例如</span>说景德镇家乡的艺术大师们,我学院的老教授们,还有<span style="color: black;">非常多</span>中国的当代艺术家。</strong><span style="color: black;">她们</span>在传统文化艺术<span style="color: black;">行业</span>的作品,都是我学习过程中的不可少的“教材”。</span>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/AIJgM3bkw8k55X8N1UC5J3B9p3gdoUWVRXGpzCkhodSrFL7RLicZs96EHvibln57060ePF5TyZHemLkryeqQd62w/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p><span style="color: black;">《Homeland》</span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><strong style="color: blue;"><span style="color: black;">8.您的作品中经常<span style="color: black;">显现</span>“龙”的存在,且形象多变,表达的含义<span style="color: black;">亦</span>有<span style="color: black;">区别</span>,<span style="color: black;">那样</span>您最初与“龙”结缘是什么时候,什么样的场合?这么<span style="color: black;">数年</span>来,您“笔下的龙”的形象、内涵<span style="color: black;">持续</span>在变化,<span style="color: black;">例如</span>说《自画像》中的龙憨态可掬,《金鳞少年》的龙雄伟庄严...您能说说这其中的变化脉络吗?</span></strong></h3><span style="color: black;"><span style="color: black;">答:</span>中国人自诩为龙的传人,而景德镇瓷器的传统纹样里有<span style="color: black;">非常多</span>龙,我住的<span style="color: black;">地区</span>名字就叫五龙桥。</span><span style="color: black;">我小时候<span style="color: black;">亦</span>听过<span style="color: black;">非常多</span>关于龙的传说,我<span style="color: black;">亦</span>对这种传说中的生物有巨大的好奇心,我小时候就画过<span style="color: black;">不可胜数</span>的龙。从事CG以后,当然最想要做的事情<span style="color: black;">便是</span>把自己想象中这种生物用CG的手段做出来。</span><span style="color: black;"><strong style="color: blue;"><span style="color: black;">龙在中国传统中的形象并不是一成不变的,古代的中国龙经历过<span style="color: black;">各样</span>形象变化,各个地区<span style="color: black;">亦</span>不尽相同。</span></strong></span><span style="color: black;">我创作的龙<span style="color: black;">亦</span>不想禁锢在一个思路里,<span style="color: black;">因此</span>我在创作的时候会<span style="color: black;">按照</span>题材加入<span style="color: black;">各样</span>各样的灵感和想法。</span>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/AIJgM3bkw8k55X8N1UC5J3B9p3gdoUWVA9gu32a3zx4mZ6odbvEkyiabp1jOXdQV1hicM0Chh3CNeAiaOJbDcgoOg/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p><span style="color: black;">练习《自画像》</span>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/AIJgM3bkw8k55X8N1UC5J3B9p3gdoUWVeOvOAsdKzvgFCKlxdBnVnw7g3R6UQ8NpUeByK9Q97Onxnk86ftIibVg/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p><span style="color: black;">草稿《金鳞少年》</span>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/AIJgM3bkw8k55X8N1UC5J3B9p3gdoUWVKtH6MjQW7Y9jCia3viavfrxSzwkxibic5hFDJNbzllnKLkNgGhnaPyoFCA/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p><span style="color: black;">雕塑《金鳞少年》</span>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="https://mmbiz.qpic.cn/mmbiz_jpg/AIJgM3bkw8k55X8N1UC5J3B9p3gdoUWVZkw8GHiasy0GNvnOag7y6nkic6FpoJJr4paLxCMKOLvr1vWy5puf5KLA/640?wx_fmt=jpeg&amp;tp=webp&amp;wxfrom=5&amp;wx_lazy=1&amp;wx_co=1" style="width: 50%; margin-bottom: 20px;"></p><span style="color: black;">《云出龙吟》</span><span style="color: black;"><strong style="color: blue;"><span style="color: black;">03</span></strong></span><span style="color: black;"><strong style="color: blue;"><span style="color: black;">和软件<span style="color: black;">仅有</span>“相爱”</span></strong></span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><strong style="color: blue;"><span style="color: black;">9.您曾经说过数字艺术会非常依赖工具,那<span style="color: black;">例如</span>说<span style="color: black;">大众</span>都很<span style="color: black;">熟练</span>Adobe<span style="color: black;">整家</span>桶,您会和这些软件有一种“相爱相杀”的感觉吗?——既依赖,又觉得受限。</span></strong></h3><span style="color: black;">答:</span><strong style="color: blue;"><span style="color: black;">不会,我<span style="color: black;">仅有</span>相爱</span></strong><span style="color: black;">。</span><span style="color: black;">我很少抱怨软件问题,即使软件崩溃了,<span style="color: black;">亦</span>是自己的问题<span style="color: black;">占多数</span>,<span style="color: black;">无</span><span style="color: black;">保留</span>你怪的了谁呢,随着硬件水平和软件的<span style="color: black;">持续</span>更迭,崩溃死机操作慢这种<span style="color: black;">状况</span><span style="color: black;">已然</span>越来越少了。</span>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="data:image/svg+xml,%3C%3Fxml version=1.0 encoding=UTF-8%3F%3E%3Csvg width=1px height=1px viewBox=0 0 1 1 version=1.1 xmlns=http://www.w3.org/2000/svg xmlns:xlink=http://www.w3.org/1999/xlink%3E%3Ctitle%3E%3C/title%3E%3Cg stroke=none stroke-width=1 fill=none fill-rule=evenodd fill-opacity=0%3E%3Cg transform=translate(-249.000000, -126.000000) fill=%23FFFFFF%3E%3Crect x=249 y=126 width=1 height=1%3E%3C/rect%3E%3C/g%3E%3C/g%3E%3C/svg%3E" style="width: 50%; margin-bottom: 20px;"></p><span style="color: black;">雕塑《狄青》</span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><strong style="color: blue;"><span style="color: black;">10.Adobe<span style="color: black;">机构</span>曾经<span style="color: black;">帮忙</span>您推出了一本作品集性质的书籍《夜叉坞》,您能和<span style="color: black;">大众</span>分享您与Adobe<span style="color: black;">机构</span>的故事吗?</span></strong></h3><span style="color: black;"><span style="color: black;">答:</span>我<span style="color: black;">第1</span>个软件学习的<span style="color: black;">便是</span>Photoshop3.05,那时候的PS<span style="color: black;">乃至</span>只<span style="color: black;">准许</span>你撤销一次操作,<span style="color: black;">亦</span><span style="color: black;">便是</span><span style="color: black;">仅有</span>一次undo。</span><span style="color: black;">2016年我接触到了Substance系列软件,<span style="color: black;">最终</span>把<span style="color: black;">数年</span>贴图和材质制作技能的不足给补全了。我后来和Allegorithmic的CEO Sebastien Deguy博士相约制作了Substance Painter的<span style="color: black;">起步</span>画面《逍遥羊》和推广宣传作品《金鳞少年》。后来随着Allegorithmic加入Adobe<span style="color: black;">大众</span>庭,<span style="color: black;">咱们</span>的关系更加友好。</span><span style="color: black;">我<span style="color: black;">已然</span>连续4年参加Substance Day中国站,并且担任主讲嘉宾。<span style="color: black;">尤其</span>是在2018年,我和Sebastien<span style="color: black;">一块</span>策划了我的个人作品集《夜叉坞》,并且在2018年5月发售,这是我职业生涯里最高光的时刻。</span><span style="color: black;">感谢Sebastien和Adobe!</span>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="data:image/svg+xml,%3C%3Fxml version=1.0 encoding=UTF-8%3F%3E%3Csvg width=1px height=1px viewBox=0 0 1 1 version=1.1 xmlns=http://www.w3.org/2000/svg xmlns:xlink=http://www.w3.org/1999/xlink%3E%3Ctitle%3E%3C/title%3E%3Cg stroke=none stroke-width=1 fill=none fill-rule=evenodd fill-opacity=0%3E%3Cg transform=translate(-249.000000, -126.000000) fill=%23FFFFFF%3E%3Crect x=249 y=126 width=1 height=1%3E%3C/rect%3E%3C/g%3E%3C/g%3E%3C/svg%3E" style="width: 50%; margin-bottom: 20px;"></p><span style="color: black;">《夜叉坞》</span><span style="color: black;"><strong style="color: blue;"><span style="color: black;">04</span></strong></span><span style="color: black;"><strong style="color: blue;"><span style="color: black;">CG工作者最欠缺的是创作环境?</span></strong></span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><strong style="color: blue;"><span style="color: black;">11.从您的体验来看,中国CG行业<span style="color: black;">日前</span>发展到什么程度?<span style="color: black;">咱们</span>的CG工作者仍然<span style="color: black;">处在</span>一个“追赶者”的位置吗?<span style="color: black;">咱们</span>的CG工作者,最欠缺的是什么?是创意?还是能够产生创意的“<span style="color: black;">存活</span>环境”呢?</span></strong></h3><span style="color: black;"><span style="color: black;">答:</span>是的,<span style="color: black;">咱们</span><span style="color: black;">始终</span>是追赶者。</span><span style="color: black;"><span style="color: black;">由于</span>CG基本上是欧美人发明并且推广到各个<span style="color: black;">行业</span>的,<span style="color: black;">因此</span><span style="color: black;">日前</span>的形势很正常。</span><span style="color: black;"><strong style="color: blue;"><span style="color: black;">咱们</span>在个人创作<span style="color: black;">行业</span><span style="color: black;">已然</span>完全不逊于世界任何一个国家和地区的创作者。</strong></span><span style="color: black;"><span style="color: black;">然则</span>在集体创作这个范畴,<span style="color: black;">例如</span>说<span style="color: black;">全部</span>CG电影制作工业,游戏制作工业,这方面<span style="color: black;">咱们</span>还差得远。</span><span style="color: black;">CG工作者是一个非常广泛的群体,除了<span style="color: black;">咱们</span>这个类型的创作者和从业者,还包过了<span style="color: black;">全部</span>图形图像<span style="color: black;">行业</span>的工程师,<span style="color: black;">专家</span>,技术人员等等人群。<span style="color: black;">因此</span>从整体上来看,<span style="color: black;">咱们</span>确实还是初级<span style="color: black;">周期</span>,这一点<span style="color: black;">不消</span>妄自菲薄<span style="color: black;">亦</span>不可狂妄自大。</span>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="data:image/svg+xml,%3C%3Fxml version=1.0 encoding=UTF-8%3F%3E%3Csvg width=1px height=1px viewBox=0 0 1 1 version=1.1 xmlns=http://www.w3.org/2000/svg xmlns:xlink=http://www.w3.org/1999/xlink%3E%3Ctitle%3E%3C/title%3E%3Cg stroke=none stroke-width=1 fill=none fill-rule=evenodd fill-opacity=0%3E%3Cg transform=translate(-249.000000, -126.000000) fill=%23FFFFFF%3E%3Crect x=249 y=126 width=1 height=1%3E%3C/rect%3E%3C/g%3E%3C/g%3E%3C/svg%3E" style="width: 50%; margin-bottom: 20px;"></p><span style="color: black;">雕塑《一洗万古凡马空——龙尊》</span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><strong style="color: blue;"><span style="color: black;">12.说到<span style="color: black;">存活</span>,<span style="color: black;">日前</span>国内CG行业的<span style="color: black;">重点</span>盈利方式是什么?<span style="color: black;">做为</span>一个CG创作者,您对国内CG行业的盈利模式有何看法?</span></strong></h3><span style="color: black;"><span style="color: black;">答:</span>换个<span style="color: black;">方向</span>,<span style="color: black;">日前</span><span style="color: black;">咱们</span>国家CG行业的盈利模式<span style="color: black;">重点</span>是游戏。<span style="color: black;">或</span>围绕游戏和娱乐产业的<span style="color: black;">关联</span>行业。</span><span style="color: black;"><strong style="color: blue;"><span style="color: black;">CG电影尽管<span style="color: black;">显现</span>了像《哪吒》《白蛇缘起》<span style="color: black;">这般</span>的盈利的案例,特效电影<span style="color: black;">亦</span><span style="color: black;">显现</span>了《流浪地球》<span style="color: black;">这般</span>的爆款,但总归还是个案,<span style="color: black;">没法</span>扩展到<span style="color: black;">全部</span>群体,<span style="color: black;">另一</span>想虚拟主播,虚拟偶像之类的产业<span style="color: black;">日前</span>前景还不甚明朗。</span></strong></span><span style="color: black;">我只是个创作者,对<span style="color: black;">全部</span>行业谈不上任何有资格的看法。我总是想,做点真正美术和技术上都优秀的作品,可能会更加好吧。<span style="color: black;">然则</span>一件集体创作的成功,这两点都只是<span style="color: black;">原因</span>之一,可能还不是最<span style="color: black;">重点</span>的<span style="color: black;">原因</span>。</span>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><strong style="color: blue;"><span style="color: black;">13.CG这类数字艺术的盈利,<span style="color: black;">是不是</span><span style="color: black;">必定</span>要回归到实体?那<span style="color: black;">倘若</span>回归到实体,哪种方式您认为<span style="color: black;">针对</span>CG行业的<span style="color: black;">连续</span>发展是最有利的呢?联名合作,走量产路线?个人定制,走精品路线?泡泡玛特的成功,您是<span style="color: black;">怎样</span>看待的,您认为这种<span style="color: black;">商场</span>上的成功是可<span style="color: black;">连续</span>,可复制的吗?</span></strong></h3><span style="color: black;">答:</span><span style="color: black;"><strong style="color: blue;">不,数字艺术的盈利,不<span style="color: black;">必定</span>是实体</strong></span><span style="color: black;">。</span><span style="color: black;">实体化的雕像手办只是众多可能性中的一种。电影和游戏就不是实体化的东西,它盈利何止是手办潮玩的千倍?</span><span style="color: black;"><span style="color: black;">倘若</span>回归实体,<span style="color: black;">亦</span>是众多可能性皆存在。我只是个创作者,不敢断言哪种更好,<span style="color: black;">倘若</span>是我个人,我倾向于走定制路线。<span style="color: black;">然则</span>这是<span style="color: black;">商场</span>化的事情,我不<span style="color: black;">善于</span><span style="color: black;">亦</span>不<span style="color: black;">爱好</span>。</span><span style="color: black;">泡泡玛特和潮玩市场的<span style="color: black;">火热</span>,我认为当然有它的道理。市场上要有竹谷隆之,<span style="color: black;">亦</span>要有泡泡玛特;要有蔡国强,<span style="color: black;">亦</span>要有空山基。<span style="color: black;">针对</span><span style="color: black;">此刻</span>扎堆的潮玩和盲盒,从艺术<span style="color: black;">方向</span>上说,我对这种创作模式不大感兴趣。</span>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="data:image/svg+xml,%3C%3Fxml version=1.0 encoding=UTF-8%3F%3E%3Csvg width=1px height=1px viewBox=0 0 1 1 version=1.1 xmlns=http://www.w3.org/2000/svg xmlns:xlink=http://www.w3.org/1999/xlink%3E%3Ctitle%3E%3C/title%3E%3Cg stroke=none stroke-width=1 fill=none fill-rule=evenodd fill-opacity=0%3E%3Cg transform=translate(-249.000000, -126.000000) fill=%23FFFFFF%3E%3Crect x=249 y=126 width=1 height=1%3E%3C/rect%3E%3C/g%3E%3C/g%3E%3C/svg%3E" style="width: 50%; margin-bottom: 20px;"></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="data:image/svg+xml,%3C%3Fxml version=1.0 encoding=UTF-8%3F%3E%3Csvg width=1px height=1px viewBox=0 0 1 1 version=1.1 xmlns=http://www.w3.org/2000/svg xmlns:xlink=http://www.w3.org/1999/xlink%3E%3Ctitle%3E%3C/title%3E%3Cg stroke=none stroke-width=1 fill=none fill-rule=evenodd fill-opacity=0%3E%3Cg transform=translate(-249.000000, -126.000000) fill=%23FFFFFF%3E%3Crect x=249 y=126 width=1 height=1%3E%3C/rect%3E%3C/g%3E%3C/g%3E%3C/svg%3E" style="width: 50%; margin-bottom: 20px;"></p>
    <h3 style="color: black; text-align: left; margin-bottom: 10px;"><strong style="color: blue;"><span style="color: black;">14.<span style="color: black;">日前</span>CG<span style="color: black;">已然</span>在电影、动画、游戏<span style="color: black;">行业</span>应用的相当成熟了,<span style="color: black;">那样</span>CG这个行业,您觉得<span style="color: black;">将来</span>还能够渗透到<span style="color: black;">那些</span>行业里呢?</span></strong></h3><span style="color: black;">答:</span><strong style="color: blue;"><span style="color: black;">CG会无处不在</span></strong><span style="color: black;">。</span><span style="color: black;">它本质上<span style="color: black;">便是</span>它的本名,Computer Graphic 电脑图形图像。它会出<span style="color: black;">此刻</span>任何<span style="color: black;">地区</span>,数字化工厂,数字孪生,建筑,虚拟现实,医疗,制造,等等等等,当然<span style="color: black;">亦</span><span style="color: black;">包含</span>纯艺术<span style="color: black;">行业</span>。这么说,只要有视觉的<span style="color: black;">地区</span>,就会有CG。</span>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><img src="data:image/svg+xml,%3C%3Fxml version=1.0 encoding=UTF-8%3F%3E%3Csvg width=1px height=1px viewBox=0 0 1 1 version=1.1 xmlns=http://www.w3.org/2000/svg xmlns:xlink=http://www.w3.org/1999/xlink%3E%3Ctitle%3E%3C/title%3E%3Cg stroke=none stroke-width=1 fill=none fill-rule=evenodd fill-opacity=0%3E%3Cg transform=translate(-249.000000, -126.000000) fill=%23FFFFFF%3E%3Crect x=249 y=126 width=1 height=1%3E%3C/rect%3E%3C/g%3E%3C/g%3E%3C/svg%3E" style="width: 50%; margin-bottom: 20px;"></p><span style="color: black;">感谢许喆隆老师的分享</span><span style="color: black;">
      <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">那样</span>,各位小伙伴有什么收获、感想呢?</p>
    </span><span style="color: black;">把你们的“读后感”放在评论区吧~</span><span style="color: black;"><span style="color: black;">大众</span><span style="color: black;">一块</span>讨论,<span style="color: black;">一块</span>思考</span><span style="color: black;"><span style="color: black;"><span style="color: black;">倘若</span>你们想近距离接触光叔</span></span><span style="color: black;"><span style="color: black;"><span style="color: black;">那样</span>,<span style="color: black;">亦</span>许去光叔的<span style="color: black;">博客</span>围观</span></span><span style="color: black;"><span style="color: black;">是一个不错的<span style="color: black;">选取</span>哦~</span></span><span style="color: black;"><span style="color: black;">
            <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;">@民间艺人光叔</p>
      </span></span><span style="color: black;"><span style="color: black;">照片</span>由许喆隆老师<span style="color: black;">供给</span></span>&nbsp;<img src="data:image/svg+xml,%3C%3Fxml version=1.0 encoding=UTF-8%3F%3E%3Csvg width=1px height=1px viewBox=0 0 1 1 version=1.1 xmlns=http://www.w3.org/2000/svg xmlns:xlink=http://www.w3.org/1999/xlink%3E%3Ctitle%3E%3C/title%3E%3Cg stroke=none stroke-width=1 fill=none fill-rule=evenodd fill-opacity=0%3E%3Cg transform=translate(-249.000000, -126.000000) fill=%23FFFFFF%3E%3Crect x=249 y=126 width=1 height=1%3E%3C/rect%3E%3C/g%3E%3C/g%3E%3C/svg%3E" style="width: 50%; margin-bottom: 20px;">
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">设计癖</span></p>
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b1gc8v 发表于 2024-10-4 16:02:42

楼主的文章非常有意义,提升了我的知识水平。

4lqedz 发表于 2024-10-15 06:50:53

我深感你的理解与共鸣,愿对话长流。

wrjc1hod 发表于 5 天前

对于这个问题,我有不同的看法...
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