5ep9lzv 发表于 2024-9-29 01:34:39

游戏行业书单第2期 | 再举荐9本适合制作人的书,触及存活与思维


    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">想<span style="color: black;">作为</span>一名优秀的从业者,既需要丰富的实战经验,<span style="color: black;">亦</span>需要<span style="color: black;">持续</span>用知识<span style="color: black;">提高</span>眼界。【游戏行业书单】是游戏日报新增的系列内容,将<span style="color: black;">经过</span>分享<span style="color: black;">有些</span>从业者在读的书籍,为<span style="color: black;">更加多</span>游戏行业从业者<span style="color: black;">供给</span>参考。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">在<span style="color: black;">第1</span>期分享了10余本制作人<span style="color: black;">举荐</span>的书籍后,有从业者和游戏日报交流时认为这个专题很不错,<span style="color: black;">亦</span>给出了想看到的<span style="color: black;">更加多</span>方向(例如营销),<span style="color: black;">意见</span>加快安排。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">由于</span>部分<span style="color: black;">伴侣</span><span style="color: black;">举荐</span>的内容在上期未能<span style="color: black;">即时</span>排版,第二期<span style="color: black;">咱们</span>再次追推<span style="color: black;">有些</span>游戏圈制作人<span style="color: black;">举荐</span>学习的书籍。和<span style="color: black;">第1</span>期有所区别的是,本期的书籍<span style="color: black;">更加多</span>地<span style="color: black;">触及</span>了<span style="color: black;">存活</span>、思维等视角,<span style="color: black;">期盼</span>能对各位从业者有所<span style="color: black;">帮忙</span>。<span style="color: black;">另一</span>,欢迎<span style="color: black;">更加多</span>从业者向<span style="color: black;">咱们</span><span style="color: black;">举荐</span>有学习价值的书籍。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;"><span style="color: black;">《The Gamer’s Brain》</span></strong></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/a3e33913b3a246639be66d2f57097f24~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727658203&amp;x-signature=%2BtPSoyeLD6YtrHQ9KdoVTqClSqQ%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">举荐</span>人:《英雄联盟电竞经理》制作人韩旭</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">这本书很适合对游戏制作和用户体验感兴趣的初学者,<span style="color: black;">无</span>理解的门槛,它从<span style="color: black;">有些</span>神经科学的<span style="color: black;">方向</span>,<span style="color: black;">帮忙</span><span style="color: black;">研发</span>者理解大脑<span style="color: black;">怎样</span>感知、处理信息和<span style="color: black;">保存</span>信息,<span style="color: black;">思虑</span><span style="color: black;">怎样</span><span style="color: black;">增多</span>游戏有趣性<span style="color: black;">或</span>减少<span style="color: black;">阻碍</span>,理解有人和你的游戏互动时的工作机制,从而实现设计<span style="color: black;">目的</span>。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">书中先从感知、记忆、<span style="color: black;">重视</span>力、动机、情感等<span style="color: black;">方向</span><span style="color: black;">起始</span><span style="color: black;">认识</span>大脑运作,后讨论用户体验<span style="color: black;">科研</span>与分析工具。我认为最有趣的一点是这本书能够清楚的阐述玩家或初学者对“用户体验”和“用户交互”的误解,值得一看。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;"><span style="color: black;">《奶酪与蛆虫》</span></strong></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/bee0994f7d9f4a9b8954740436831926~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727658203&amp;x-signature=5HyfBloVMgkbTLE5yyahrouZBBE%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">举荐</span>人:《帕斯卡契约》制作人杨洋</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">正如本书的副标题:一个16世纪磨坊主的宇宙,《奶酪与蛆虫》从一个独特<span style="color: black;">方向</span>展现了一段“失败”的历史叙事,<span style="color: black;">经过</span>口头文化与书面文化较之渗透,向“权威”发起挑战。在这个主流叙事当道,容不下“异见”的网络喷子横行的时代,<span style="color: black;">咱们</span>似乎<span style="color: black;">能够</span>从这位不知名的磨坊主身上,找到点真正的“独立”精神。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">“<span style="color: black;">拜望</span>过去永远都是借助某些<span style="color: black;">中间商</span>实现,<span style="color: black;">因此呢</span><span style="color: black;">亦</span>就永远偏颇不全。”,<span style="color: black;">哪些</span>未曾进入历史的“异见”,<span style="color: black;">亦</span>许正是<span style="color: black;">咱们</span>抵抗想象力同质化的一剂良方。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;"><span style="color: black;">《photo shop2021新版ps教程》《Unity和C#游戏编程入门 第5版》《完美讲堂3ds Max游戏美术设计与制作技法精讲》</span></strong></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/e39c9e8070544aae8ba9454c7d3b5f20~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727658203&amp;x-signature=1gE2uKtxaoRev8HHIIrqKMeWQtU%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">举荐</span>人:《大<span style="color: black;">都数</span>》制作人曹尚飞</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">制作人最<span style="color: black;">基本</span>的能力是制作能力。唯有制作能力<span style="color: black;">才可</span>够<span style="color: black;">有效</span>的<span style="color: black;">显示</span>想法,推动进度,激励同伴。<span style="color: black;">认识</span>基本的程序编写,2D、3D美术和游戏引擎结合,就<span style="color: black;">能够</span>凭一己之力快速搭建DEMO,展示给团队。既能告诉团队你要做什么,<span style="color: black;">亦</span>能<span style="color: black;">显示</span>你都会,但做得<span style="color: black;">欠好</span>,需要<span style="color: black;">大众</span>的<span style="color: black;">帮忙</span>。当你展示DEMO的那一刻,所有人都有了方向,<span style="color: black;">亦</span>有了工作的动力。<span style="color: black;">大众</span><span style="color: black;">晓得</span>,<span style="color: black;">由于</span>你懂,不瞎BB。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;"><span style="color: black;">《小米创业思考》</span></strong></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/480ef51814094283b4563b11ecc63575~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727658203&amp;x-signature=MmB4KnS0ZzUdVlXRXVwT2Ltwf%2Bo%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">举荐</span>人:《混搭修仙》制作人若疯</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">能深度还原工程师CEO思维去经营一个<span style="color: black;">机构</span>。对<span style="color: black;">制品</span>和矩阵<span style="color: black;">制品</span><span style="color: black;">守护</span>毫不<span style="color: black;">保存</span>的从底层原理解释。本质想推动中国的技术进步。从某个<span style="color: black;">方向</span><span style="color: black;">来讲</span>需要<span style="color: black;">大众</span>花钱去购买他的“<span style="color: black;">宣传</span>手册”,能把营销做成这个顶级。市场出身的ceo<span style="color: black;">非常多</span>时候只是从市场<span style="color: black;">方向</span>,对变量会归咎运气,<span style="color: black;">然则</span>技术出身的ceo,会<span style="color: black;">尽可能</span>从<span style="color: black;">制品</span><span style="color: black;">科研</span>市场,对变量思考更接近<span style="color: black;">理学</span>学所说的<span style="color: black;">基本</span>科学。这本书<span style="color: black;">便是</span>一本<span style="color: black;">基本</span>科学的读物,没带着问题看书时候可能不知所云,带着问题去看书里面都是黄金。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;"><span style="color: black;">《林泉高致》</span></strong></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/c35554d6953e48bd9b8e3fc541441ce2~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727658203&amp;x-signature=oy9HdzXM0mowDHZNxMWZFgl0NTI%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">举荐</span>人:《方寸幻境》制作人朱晴</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">一本讲述文人画山水画的书籍,<span style="color: black;">针对</span>中国传统绘画的内核讲得非常的一本书。在被西方价值观和审美冲击的当下,不妨回来研读下中国传统文化中的独特美学和心境,<span style="color: black;">区别</span>于西方的构图,<span style="color: black;">形成</span>,透视,明暗,冷暖。《林泉高致》中有一句简单的概述:外师造化,中得心源。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;"><span style="color: black;">《龙强编年史》三部曲</span></strong></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p3-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/3c462523d7ed4249a99cb09aa8aa75c9~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727658203&amp;x-signature=R3TCWB06KlX846OUFE2uepcPeo0%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">举荐</span>人:《苏醒之路》制作人王鲲</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">基于DnD规则的经典小说,我<span style="color: black;">举荐</span><span style="color: black;">重点</span>理由有二。1、它试图破除善恶之分(当然还是有偏向性),更关注于天下的冲突都来自于“平衡被打破”,这一点和<span style="color: black;">咱们</span>经常看到的文学作品还是很<span style="color: black;">区别</span>的;2、它呈现了相当完整的西方奇幻世界观下,<span style="color: black;">区别</span>种族的种族特点、起源、和<span style="color: black;">她们</span>之间的<span style="color: black;">相关</span>性等等“知识点”。相信在熟读完这几本书之后,游戏<span style="color: black;">研发</span>从业者,<span style="color: black;">必定</span>对“西方奇幻”的大概念有了更加直观的认识。</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><strong style="color: blue;"><span style="color: black;">《简单的<span style="color: black;">规律</span>学》</span></strong></p>
    <div style="color: black; text-align: left; margin-bottom: 10px;"><img src="https://p9-sign.toutiaoimg.com/tos-cn-i-qvj2lq49k0/f44b5fb7c62842ccbcf8bb9252847ea6~noop.image?_iz=58558&amp;from=article.pc_detail&amp;lk3s=953192f4&amp;x-expires=1727658203&amp;x-signature=D22oJf9Wo7jMbrezNFia73OC1s4%3D" style="width: 50%; margin-bottom: 20px;"></div>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;"><span style="color: black;">举荐</span>人:云蟾游戏《铁甲雄兵》运营市场经理黄昌峰</span></p>
    <p style="font-size: 16px; color: black; line-height: 40px; text-align: left; margin-bottom: 15px;"><span style="color: black;">做游戏,不管是游戏<span style="color: black;">研发</span>还是游戏推广,<span style="color: black;">乃至</span>现实生活中,都离不开<span style="color: black;">规律</span>。《简单的<span style="color: black;">规律</span>学》是一本不可多得的现实<span style="color: black;">规律</span>指南,把比较高深的<span style="color: black;">规律</span>,用很直白的话写出来,让<span style="color: black;">大众</span>都能理解。让自己能在<span style="color: black;">区别</span>的场景,让自己处理事物能更清晰。</span></p>




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